resurgence of funding
This page is meant as a resource for running the hunt event for the Astral Resurgence on Friday. This will provide a guideline for how many enemies to spawn, as well as relevant lore and descriptors of their attacks.
highwing Chapuli
Highwing chapulis dwell in the hills around Ala Ghiri. Somewhat more dangerous than their northern cousins, their powerful legs actually are part of a traditional Ala Ghiri stew. Very lean, they are paired with a spicy broth and become meltingly tender. For some reason, the occupying Garleans forbade the making and eating of the dish.
As with all chapulis, their horns also make an excellent pain reliever when paired with the powdered talons of Gyr Abanian hornbills.
1
Spawn number: 2
Normal attack: Rearing strike
Scission: Double strike, once with each claw
Sensilla Blade: Frontal-cone AoE, light damage and knockback
Fluturini
Fluturini wings appear to be like jewels, but in truth, they are covered in dusty scales that are much prized by alchemists. They are not prized by those whose eyes and noses get irritated by them, however.
2
Spawn number: 4
Normal attack: Body check
(Fluturini don't appear to have any secondary attacks. You may wish to improvise using the information below.)
kongamato
The kongamato's size is due to generations of selective breeding by the Gnath. Its life cycle is complex enough that few races, having other options for mounts, are willing to invest so much time and effort into their care and feeding.
3
Spawn number: 3
Normal attack: Claw snap
Tail Nipper: Single-target attack, tail rolls under the abdomen to jab
Ultravibration: Enemy-targeted AoE attack; normal damage unless the player is frozen or petrified, in which case damage is massive.
Gyr abanian hornbill
The Gyr Abanian hornbill is not unlike its cousins in far-off lands; but of particular note among these are their talons. It is in the Peaks that their particular virtue as a pain-relieving decoction was discovered, and there it is still used in folk remedies, usually alongside powdered chapuli horns.
Spawn number: 2
Normal attack: Beak or talon strike
Breakbeak: Heavy attack, overhead strike with underside of bill
4
highland eruca
Highland erucas do not adorn themselves with the warning colors of poisonous flesh like their fellow crawlers--possibly because they have determined to be less prey and more predator themselves. And given their unusual size, they seek out much larger prey than mere rabbits and other vilekin; they would sooner feast upon Qiqirn, Ananta, and Ala Mhigans.
5
Spawn number: 3
Normal attack: Bite attack
Flamethrower: Frontal cone AoE, fiery breath
jhammel
The jhammel spends most of its life topping what trees it can find for supper, and the rest delivering a swift kick to those who trouble it. Not for nothing do the Ala Mhigans have a saying for those whose mettle is concealed by a quiet spirit: "like a woken jhammel".
Jhammel meat is quite stringy and a bit gamey, but makes for an excellent moussaka.
6
Spawn number: 1
Normal attack: Sideways swipe with its head
Whiplash: Heavy attack, sideways swipe with its head
Whistle: Enemy self-buff, increase attack power
pantera
Panteras stalk the entire upper reaches of the Peaks of Gyr Abania, and oft cause trouble for those who seek to draw water at Wightrock.
7
Spawn number: 3
Normal attack: Claw swipe
Catching Claws: Heavy attack, double swipe with claws
Dark Fire III: Flame spit, AoE centered on player's position
rhino beetle
The carapaces of scarab beetles are greatly prized by alchemists for the making of "beetle glue", and use the entire back of these creatures, head, mouthparts, and all.
8
Spawn number: 4
Normal attack: Headbutt, or attack with mandibles
Rhino Attack: Heavy attack, target leaps up and strikes with its head
true griffin
There is considerable controversy around what distinguishes the "true griffin" from its common cousins. Some say it is only a lack of pigmentation, but others hold that its practice of mating for life makes it "true", and a symbol of fidelity.
9
Spawn number: 1
Normal attack: Beak snap
Golden Talons: Heavy attack, double strike with foreclaws
Alpine Draft: Frontal column AoE, wind blast created by clapping wings
bloodglider
10
Spawn number: 3
Normal attack: Body check
Drain: Drain health from players with proboscis
Firebreak: Frontal-cone AoE, flamethrower attack
Among wamourae, bloodgliders particularly deserve notice for their unclean ways. They are not satisfied to glut themselves on the dead, but also on the vital fluids of the living, requiring at least twenty beasts per day; thus, their bright crimson color is no lie.
Bloodgliders are also carriers of the Weeping Cough, a terrible lethal illness from the shed scales of their wings as they fly over townships by night. The people of Ala Gannha are grateful to those who cull the large vilekin, and Clan Centurio also offers bounties on them as well.